Matt's Muv601 Blog

A blog all about my MUV experience

Permissions on Objects

Within Second Life when a resident creates an object they are able to set permissions on that object. Basically what that means is that they will be able to have control over how users can interact with the object and what the next owner can do.

To set permissions all you need to do is go to the “General” tab in the build edit menu (ctrl + 3) when you have an object selected.

Permissions in the Edit Build Menu.

Within the permissions you are able to:

General Permissions:

General Permissions

Share the object with the group:

This allows the object to be shared with a specific group and allows the members of the group to be able to edit it.

An example of a use for this would be if you were working on a collaborative project and the need for multiple people within a group to move/edit objects to complete the build. Note that objects can not be linked with this permission on.

Allow anyone to move:

As the name implies it allows any user to move the rezzed object.

It is rare for this to be used as you most likely don’t want someone to just randomly move your objects around and ruin your build.

Allow anyone to copy:

Also once again what it does is within the name. It allows anyone to be able to copy the object that you have rezzed.

Can be used for freebee products, but it seems to have a restrictive quality meaning that all the objects have to be full perm, so selling the item for $0L would be a better option in most cases.

Show in search:

This allows the object to be displayed within search results.

This could be handy if you are trying to sell an object with a specific name and you wanted people to be able to find it via the search window.

For Sale:

This allows the user to set their object for sale and set the price for which it is to be sold at. The user can also select if the sold item is the original object, a copy of the object or the contents inside of the object.

Obviously this is used when you have set up a shop and need to sell your wares, or you can set the price to $0L and have a freebee store.

Next Owner Permissions:

Next Owner Permissions

This allows you to set permissions for the next owner of the object that you created.


This allows you to set if the next owner is able to modify your creation or not. If the boxed is checked that means that they are able to modify it.In a lot of circumstances this may not be that desirable as you don’t really want users to change the object that you spent hours upon hours perfecting.

I think that a good example of a use for this would be clothing. The reason for this is that each users Avatar is a different size and not all clothes will fit every avatar. This means that if the user is able to modify the clothing they will be able to increase or decrease the size to suit. Also if they wish they will be able to change the colour scheme or even add their own textures to bring new life to their old clothing.


When this option is checked it makes it so that when the next owner rezzes the object a copy remains within their inventory. If it is unchecked the object leaves the users inventory and there are no copies retained and the user has to “Take” the object back into their inventory to keep it.

You could use the copy permission for vehicles, that way the next owner can rezz as many as they wish and can just delete them instead of taking them back into their inventory. However it might be a good idea when using the Copy permission in this way to not allow the user to Transfer the objects to anyone else.

Resell/Give away (Transfer):

With this option checked it enables the new owner to transfer the object to another user or to sell the object.

A good place to use this is for gifts. Say for example I want to buy a gift for someone but the object is non-transferable I will be unable to give it to the intended recipient, however if it is checked then I can then give it away as a gift.

 As you can see all of these permissions have their individual uses, but they do not just have to be used individually. For example if you are selling clothes you might want to set the permissions for the next user to be Modify + Transferable. The reason for this is because you might want the user to be able to give away the clothes as a gift as well as re-size them to fit. The reason you wouldn’t set Copy in this case is because you would only want the new owner to give away the item they purchased, and not make as many copies as they want and give them away freely, potentially killing off your business.

An example of where you might want to use Modify + Copy + Transfer could be a notecard that you have produced with some useful information and landmarks. This would allow recipients to make their own notes on the note card, pass it on to their friends and also keep the original when making changes/giving it away.



Single Post Navigation

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: